whichtama.blogg.se

Star wars resurgent star destroyer
Star wars resurgent star destroyer








star wars resurgent star destroyer

Saxton and the ICS rightly caught some flack for only trying to reconcile high end showings from the films, but that team at least tried to derive from the films and reviewed the ship models with some attention rather than derive everything from RPG game mechanics. Otherwise Poe and Finn would never have lived through the escape.īasically the people writing those ship descriptions and stats just make stuff up and it plays no part in what happens in the story or has any relationship to the ships depicted on screen.

star wars resurgent star destroyer

The visual evidence (and the plot/action shown) strongly indicates a much more thinly armed ship. The only way we can justify a 1500 weapons count is if we include the number of missiles in the magazines or the ground forces weapons or something like that. That theme continues in the next installment in an even more radical way. The Resurgence being a big menacing looking thing and then being easily defanged is basically how the entire First Order is written, all show but no actual substance. The escape of Poe and Finn also suggests that the weapons count is way off because they destroyed a tiny number of weapons and yet somehow disarmed an entire facing of the ship. Just look at the ISD, none of the old books actually provided a weapons load that even vaguely matched the ship seen on screen.

star wars resurgent star destroyer

The various guide books all followed the game mechanics in contradicting the actual models in the films.īasically all the WEG materials and everything that follows from that is at best a sort of AU to what was seen on screen. The game source books have always radically contradicted the on screen visuals and the model designs because the games needed to abstract a lot of things. Click to shrink.Are you wanting a game mechanics answer or a film based answer?










Star wars resurgent star destroyer